
Wrath of Nightmare
"There are many evil folk in this world, but those who seek to subvert are the most evil of all." - Arimnestus the Wise
Wrath of Nightmare is an adventure-puzzle game for the original GameBoy and desktop developed by Jordan Allen. It tells the tale of an enkian named Orpheus who receives a vision from his god tasking him with putting an end to the murders in his village of Vandros. As Orpheus you must use your wits to find who is behind the killings and navigate your village and it's surrounding areas.
The game was designed to help me get to grips with the GB Studio engine and the game is fully compatible with with the original GameBoy. Yes, that's right! It can be played on an emulator or put on a cartridge and played on the original hardware. It was also a good way to set a new short story in my Tale of Enki setting that's featured in my RPG, Tale of Enki: Pilgrimage and my tabletop games.
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If you want to do a video review or Let's Play, go ahead! There'll be no demonetisation of any videos because we're grateful for the promotion, feedback and critique. All I ask is you link it to me for my viewing pleasure!
| Status | Released |
| Platforms | HTML5 |
| Rating | |
| Author | Enkian Games |
| Genre | Adventure, Puzzle |
| Made with | GB Studio |
| Tags | 2D, Atmospheric, Game Boy, Mystery, Pixel Art, Retro, Singleplayer, Top-Down |
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Comments
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oh my god this game is great with all the mythology
Thanks! Set in the same world as my other game, Tale of Enki: Pilgrimage.
Just a quick heads up: If you want to make this playable directly in the browser/on this page, simply configure this game as a HTML5 game in the itch.io dashboard and check the appropiate checkmark for your HTML5.zip. Otherwise, the HTML5 version is not playable on the desktop by itself anyway, it still needs to run on some kind of local or remote server, which most people might not have setup.
Noted! I’ll get that set up shortly, thanks.
cool
Thank you!